Blakeuza 3 Remastered
"you know what? fuck you. *un-Kiwamis your Yakuza 3*"
The official 6th entry in the Blakeuza mod series, updated for July 2026. Mostly just character swaps and minor QOL changes, and now, a new 2026 visual consistency overhaul to get it up to current standards of the Blakeuza/Murasaki Everywhere project.
For those who still want a Blakeuza experience for the original Yakuza 3... and not pay 60 dollars for the WORST EVER REMAKE IN THE HISTORY OF THE YAKUZA FRANCHISE.
Uhh, something something, Blake wants to go on vacation in Okinawa, asks Murasaki to look over the SDM for whatever reason when that's not even his job, beats his ass, gets caught in a big wild conspiracy with the CIA or something, IDFK??
There is no actual plot. This mod literally (and still) only exists to spite Kiwami 3.
View version history ↓Release history
- Classic / Version 1
- Public release after the project's earlier internal use.
- Original version delisted
- Delisted for the Remastered / Version 2 update.
- Remastered / Version 2
- Visual consistency overhaul, new opening FMV and newly revised Hajimari and Gensokyo Origins story arcs.
Version history
Version 1
Initial release on 2/27/26. Development started on 2/10/26.
Was actually made a year prior solely to record footage of Murasaki over Majima and Blake over Kiryu in Yakuza 3 for the Murasaki no Majirock MV on Murasaki's YouTube channel to promote the 2025 Canon Redux update of Blake Izayoi Zero - (before it would be overhauled into its third and final update, Blakeuza Zero: Director's Cut.)
Was never intended for public release or any major additions present in the present-day release before the announcement and subsequent controversies surrounding Yakuza Kiwami 3, along with the delisting of Yakuza 3 Remastered, which got Murasaki mad enough to make Blakeuza 3 for Y3R out of spite.
Remastered/V2
Remastered / Version 2 was released on , after the original version was delisted on . It also includes newly revised versions of the Murasaki Everywhere story arcs Hajimari and Gensokyo Origins.
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New re-edited opening movie with new mod footage, featuring Receive and Stab You (Yakuza 3 Goro Majima's boss theme) as the new BGM instead of Fly like the previous version's opening (mimicking Y3's non-JP intro).
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Two versions to choose from: Original PS3 Track (advertise_y3.usm) OR the Kiwami 3 remix (advertise_k3.usm; both identical in runtime)
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Blake gets blue irises and a better specular occlusion texture for his recolored Tanimura hair universally across all models.
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Murasaki finally gets his original blue tuxedo suit and purple dress shirt as his default outfit (reused and heavily edited from Y3 Nishikiyama Family's Hasebe)
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Murasaki gets a updated "eyepatch" (adapted from Blakeuza 5's update but with native Y3 assets)
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Murasaki also gets an actual ponytail unlike being cut off in Blakeuza 3's initial release (also taken from Blakeuza 5's update; also with native Y3 assets)
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Updated Blake and Murasaki renders for the profiles and Coliseum
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Blake now permanently uses the Kiryu model for visual consistency instead of the original real Blake render from his current reference art (as of July 2026).
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Mister Expo over Nishida in Chapter 1 now has his original beard to match his current Murasaki Everywhere model (reused from Y4 Hideki Sasai as also reused in Blakeuza 5 and Zero DC)
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Permanently removed the "Murasaki Family Allies" addon from the OG download pack due to extremely buggy AI for Majima/Murasaki and Mister Expo (Generic NPC with bat) in all instances
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Reasons include:
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Softlocking the Tamashiro Family Office Long Battle in Melee Match 5
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Generally being braindead idiot AIs that don't know how stairs or floors work and not moving towards elevated enemies
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Unable to teleport with the player in some stages' progressing areas that just teleport you through doors/areas or getting blocked by stage obstacles
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Example: Snake Flower Triad's vans blocking them permanently if they are far behind when triggering the transition at the Shichifuku Parking Lot
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Only quickstepping around 90% of the time instead of actually attacking the boss/goons
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Permanently removed the "Modernized Mad Dog" animations addon for Majima's Y3 moveset as part of the OG download pack, because the upper arms looked fucked
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This is an unfortunate side effect of converting any post-Ishin animations, whether Y0-K1 or every DE game since Y6, back into Y3-Y5.
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